Tabata: “Quite some time has passed now… After we had switched from
Versus to
XV, the first decision we made was to make sure that
FFXV would have a complete, coherent story in one game. That was an important decision—one made at the company level, too. So I started thinking about how we could get a full, coherent story in a single game. And the crux of that was which elements from
Versus we could carry over and which would not fit into the new structure as
XV.
Read more at
http://www.siliconera.com/2015/06/0...i-any-more-says-director/#msc81bemv88UiY3c.99
Also yes I'm aware the very basic concepts of Versus XIII are still in the game like the roadtrip, Leviathan, bonding, yes the very basic elements and scenarios are still in XV, but they are poorly told story wise, but some of the other important elements like the FNC, Stella, eyes that see the light of expiring souls was gutted from FFXV.
Also what I mean by 25% I mean what was in that 25% of the Versus project that's what I want to know and why it was scrapped. I'm aware it was 25% percent of Versus XIII part 1