Final Fantasy XV - General News Thread

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Bazztek

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May 26, 2014
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I've seen people saying that SE pressured Tabata to keep working on FF or wanted to turn his new IP into an FF but he refused, and that's what resulted in him leaving to start his own company. That would also explain the language used in the statement from Ofuji on the stream saying it's a new AAA game rather than him specifically saying that it's the new IP Tabata was making. If it was the new AAA IP that was cancelled that would explain a majority of that $33m too.

Though the Eurogamer update specifically mentions that the game LumiPro is making is still the new AAA IP that they are continuing to make when they started, but it wouldn't be the first time that a non FF game got turned into becoming a mainline FF game. FFX was originally a new project called Seventeen, then got repurposed into FFX. But at least for now, the new AAA game LumiPro are making is officially stated to be the new IP.

"As to the future of Luminous Productions, the studio was established with the goal to create a new IP, so we are continuing to develop our new title."
https://www.eurogamer.net/articles/...ts-square-enix-final-fantasy-15-dlc-cancelled

The last time SE posted an "extraordinary loss" was in 2013 and it's cited that a major reason for the $105m loss in 2013 was the corporate restructuring of the entire company, as the Business Divisions were formed later that year.
The lion's share of the expected loss is in restructuring costs - 10 billion yen ($105 million appr.) of loss is attributed to a restructuring write-down. However, this does not wholly cover the loss, and a significant drop in projected digital entertainment sales and profits is also a significant contributor.
https://www.forbes.com/sites/daniel...wn-extraordinary-loss-predicted/#7a911d481e18

And then a year later SE posted a 65m profit, since a bunch of games had released after that period that some of those Divisions were formed to keep make, like BD5 on A Realm Reborn.
https://www.gamespot.com/articles/s...er-xbox-one-ps4-sales-favorable/1100-6419575/

So LumiPro with their $33m loss likely includes setting up and forming the company itself, any R&D they did, any other projects they were doing which. I don't know if the cancelled XV DLC factors into this because those all started development before Luminous Productions was formed, and thus would have had their budget given before Luminous Productions was formed, even in the FFX Artbook released in March this year Fujiwara mentions having already recorded his lines for Episode Ardyn, and the period of loss only calculates from April 2018 to when it was reevaluated internally a few months later.

I always understood that the way Luminous Productions was working was that Business Division 2 still kinda existed, but most of the people from Business Division 2 became Luminous Productions employee, while a small crew of "BD2" remained to work on the XV DLC, but still on the same workfloor as the Luminous Productions. In that NHK behind the scenes thing from April the workfloor that Luminuos Productions had was still the same office that they had when they were Business Division 2, they just had some Luminous Productions logo's around the office space now.






But then this gets muddled up because the Terra Wars DLC states that Luminous Productions worked on it rather than "BD2" like the previous DLC all stated, and Episode Ardyn also says Luminous Productions for it too. But Terra Wars DLC happened in September 24 and was announced out of the blue at TGS, with them also saying at TGS that Comrades update was delayed, a few days AFTER the end of Summer, and according to Eurogamer it was towards the end of Summer when it had already been internally decided that Tabata was resigning from Luminous Productions and Square Enix.
Eurogamer understands that Tabata was presented with the option to have Luminous Productions turn into one of Square Enix's regular business divisions, a course it now seems set on, or spin it off as his own company with Square Enix investment, though he chose to leave altogether. The departure was confirmed internally towards the end of this summer.
So at some point all remaining BD2 people became Luminous Productions people, and given that the Terra Wars DLC was revealed just after the end of Summer, after Tabata had internally resigned, and was branded as Luminous Productions, that's likely tied to the internal restructuring that made all BD2 people on the DLC become Luminous Productions people and them cancelling 3/4 of those DLC to have them all work on the new AAA IP, which sounds like this all went down back in September.
 
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FFChocobo18

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Dorothy95

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Now that we've seen that pre-invasion/pre-destroyed Insomnia is the setting for Episode: Ardyn, in the screenshots we have of the city in it, I wonder if these are familar parts of the city we've seen before or new or not, I don't mind if they re-use assets.:

https://pbs.twimg.com/media/DreWFzvWsAITTgq.jpg

https://pbs.twimg.com/media/DreWFz4X4AAT5CM.jpg

https://pbs.twimg.com/media/DreWFz6XgAA-jm-.jpg

Credit for these photos go to RPG News Moogle! on Twitter.
pretty sure all of them were in the movie. the first photo, in the background, ain't that kingsglaive hq from movie? place where they trained etc.
 

FFChocobo18

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pretty sure all of them were in the movie. the first photo, in the background, ain't that kingsglaive hq from movie? place where they trained etc.
Perhaps, but I was referring to from the Insomnia map from here and the expanded Insomnia Ruins map from the Royal Edition. Though I don't recall there being a statue of Somnus/The Mystic being in the south of the Citadel and in front of the Citadel Station, the statue was in Keycatrich Trench.:


https://pbs.twimg.com/media/DreWFz6XgAA-jm-.jpg
 
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Bazztek

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May 26, 2014
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Now that we've seen that pre-invasion/pre-destroyed Insomnia is the setting for Episode: Ardyn, in the screenshots we have of the city in it, I wonder if these are familar parts of the city we've seen before or new or not, I don't mind if they re-use assets.:







Credit for these photos go to RPG News Moogle! on Twitter.
These look like sections of Insomnia that weren't actually accessible in Ch14 even in RE, at least at first glance. I'd need to go back and check to make sure.
 
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Dorothy95

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Perhaps, but I was referring to from the Insomnia map from here and the expanded Insomnia Ruins map from the Royal Edition. Though I don't recall there being a statue of Somnus/The Mystic being in the south of the Citadel and in front of the Citadel Station, the statue was in Keytriach Trench.:


https://pbs.twimg.com/media/DreWFz6XgAA-jm-.jpg
hm yeah i think you're right. well i kind of hoped that they would give us new sections of the city xD but i guess they will just make the destroyed insomnia parts from game pretty (or they have them ready...since forever) and add to dlc :v
 
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FFChocobo18

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hm yeah i think you're right. well i kind of hoped that they would give us new sections of the city xD but i guess they will just make the destroyed insomnia parts from game pretty (or they have them ready...since forever) and add to dlc :v
I wouldn't mind that map being re-used, but @Bazztek did say that these may be sections of Insomnia we didn't access in the Royal Edition at first glance.
 

Dorothy95

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I wouldn't mind that map being re-used, but @Bazztek did say that these may be sections of Insomnia we didn't access in the Royal Edition at first glance.
yeah, i've learned to expect nothing already xD
anyway, sunny insomnia is a yes from me! but i have doubts when it comes to who will be playing as there...i'd like to explore a bit, and with angry ardyn it seems like it will be impossible T _ T
 

FFChocobo18

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yeah, i've learned to expect nothing already xD
anyway, sunny insomnia is a yes from me! but i have doubts when it comes to who will be playing as there...i'd like to explore a bit, and with angry ardyn it seems like it will be impossible T _ T
To be honest, it doesn't matter to me if Insomnia is explorable in Episode: Ardyn or not, I'm more focused towards the the story at this point, exploration would just be a bonus to me at this point, as I've wanted to experience Ardyn's story for two years straight, and play as him, and now it's coming, and I want to have my hands on it and play it over and over. I'm still bitter towards the fact that Aranea's DLC was cancelled, but Ardyn's DLC was more important than her's to me, though I still wanted it, too, and I'm looking forward to Episode: Ardyn more than before after seeing the trailer. This is just my opinion, though, and I understand other people's points and respect them.
 
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Dorothy95

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To be honest, it doesn't matter to me if Insomnia is explorable in Episode: Ardyn or not, I'm more focused towards the the story at this point, exploration would just be a bonus to me at this point, as I've wanted to experience Ardyn's story for two years straight, and play as him, and now it's coming, and I want to have my hands on it and play it over and over. I'm still bitter towards the fact that Aranea's DLC was cancelled, but Ardyn's DLC was more important than her's to me, though I still wanted it, too, and I'm looking forward to Episode: Ardyn more than before after seeing the trailer. This is just my opinion, though, and I understand other people's points and respect them.
yeah ok xD for me most important was episode noctis because im a trash who wanted a happy ending and ep luna since i was hoping for more ravus/tenebrae. but i was also excited for ep ardyn/aranea...im just trying to not have any hopes, certainly not high hopes after what square did -_-
 

LeonBlade

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Maybe they release it with episode ardyn ?
I mean, who knows really at this point. It seemed like they had a lot of work done with it already so it would be a shame not to release it. As disappointed I am with FFXV as a whole given that it could have been so much more, I was really honestly looking forward to these tools so at least the fans could create their own stories and content with it.
 

Dorothy95

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I mean, who knows really at this point. It seemed like they had a lot of work done with it already so it would be a shame not to release it. As disappointed I am with FFXV as a whole given that it could have been so much more, I was really honestly looking forward to these tools so at least the fans could create their own stories and content with it.
if they will release the modding tools we'll be finally getting versus xiii....done by fans x'D