Let´s replay Final Fantasy: FINAL FANTASY IX

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Azuardo

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Sep 26, 2013
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While I know it's a nod to older FF, I never understood why people use the blue menu in FF9! I've never been able to stand it.
Haha, during the very first times I played the game as a kid, I for some reason always opted for the blue. I think perhaps I subconciously liked it because of it being the default colour for FF7, and I naturally took it into FF9 after maybe feeling the grey in FF8 was too dull.

However, I'm all about the grey these days, and have been for a number of years for FF9.

I wonder if I should try changing the colour to grey when I go back to FF7... I might just do that, actually.
 

buddhafied

Sphere Hunter
Sep 30, 2013
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Funny you guys mentioned this. I have been so used to the blue that I no longer really "see" it... If you know what I mean. I remember spending a lot of time tweaking in FFVI and FFVII, when I was little, to get the right shades for my windows. Now I just don't bother.

Hmm... I think everyone checked in? So moving along then?
 

Leon Aether

ShinRa SOLDIER
Sep 26, 2013
177
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Corfu, Greece
While I know it's a nod to older FF, I never understood why people use the blue menu in FF9! I've never been able to stand it.
Hahaha! To be honest, I always try to keep it to grey just to make the difference for once, but after some hours there is something I really miss! So I turn it back to blue. Maybe because I play this game since I was like 10 years old and I cannot easily change habits... So this time, I did not even bother leave it to grey...
 

Omegaflare

AVALANCHE Warrior
Sep 28, 2013
256
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Oldenburg, GERMANY
I always used the grey menu in IX too and becuse VIII also has a grey one, I change the VII menu always to grey as well since then^^

Esper is indeed an interesting name for Garnet. In the german version of FF XII and XIII the summons are called Espers. If I remember correctly in FF IX the summoners are called Espers right?

by the way the Trance system is one of the very few things I really dislike in FF IX. I absolutely hate the fact that every single action in Trance mode depletes the Trance gauge and whats even worse is that all of your trance gauge is emptied after a battle , regardless if you used Trance or not. I always hated this.

For example: You spent many battles building up Zidanes trance, then one little low enemy triggers Zidane into trance but is then killed by another character (because the command to attack was already given prior to Zidane entering trance mode). the battle is over, Zidane wasted his trance. especially upsetting if it happens right before a boss.

I really love FF IX but its special attack system is so VASTLY inferior to the Limit Breaks in VII and VIII or the superb Overdrive system in X. But it could have been made so cool if a character would keep his trance energy across battles and the gauge gets only depleted by actual Trance commands. Then this this system would rock but the way Square did it instead is just a mess.

Glad to see everyone has checked in now and is sharing their progress, thoughts and images :) Keep it coming.

Alright the next segment is a bit longer and ends right after the Hunting Festival so we´ll have a bit more to talk about throughout and afterwards :) Except for stealing from bosses (especially Black Waltz 3 has some great items) I think there is not much that can be missed (Though everyone should of course explore Lindlblum as much as he can, lots to find in all areas^^).

Also this is the first segment where we will be able to visit the Blacksmith (in this case the one in Lindblum) . For those who dont know about the blacksmith:

In some cities you can visit a blacksmith who will be able to create weapons or equipment for you which can not be purchased in normal shops. For every item the blacksmith creates for you he requires specific items that you need in your inventory which you can find or purchase in other shops. the items created by Blacksmith are generally much more valuable and especially when it comes to weapons for physical attackers such as Zidane, visiting the blacksmith regularly should be a must. For instance , when you are in Lindblum you can buy a new powerful weapon for Zidane at the blacksmith if you have two mage mashers (one could be stolen from Baku, the other found in Ice Cavern), which will help him greatly at the Hunting Festival and should be a must-buy.

Now depending on the player it can be a good idea though to learn all of the abilities from a certain weapon or armor first before sacrificing it for forging at the blacksmith. Personally I favor abilities over raw stats so I will always keep a weaker weapon equipped if a character hasnt learned all its abilities yet.

for example although I got the Iron Sword for Steiner very early on, I didnt use it until I had learned Beast Killer by equipping his standard sword. Other players however might favor stats over abilities so it depends on the players style really.
 

Leon Aether

ShinRa SOLDIER
Sep 26, 2013
177
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Corfu, Greece
Summoners are called summoners in the English version at least...
As for the Trance system, indeed... I find the way it's triggered a bit off...

And about learning abilities... I always manage to train Zidane alone outside of Lindblum, before he enters the festival for two reasons
a) If Zidane gets level 12 for instance, then Freya will be 12 too when she gets recruited, which is pretty much ideal due to the fact she won't be playable for a long time after many following events, but still it will be much time since she gets in again and I always consider having Freya in my main party...
b) I want Zidane to have The Ogre equipped as quick as possible. The synthed Buttefly Sword is weak imo and I don't like it as a weapon aesthetically at all, so I try learn it's ability fast and clean to get rid of it quickly...
 

Omegaflare

AVALANCHE Warrior
Sep 28, 2013
256
68
42
Oldenburg, GERMANY
Wait what? When do you get Ogre for Zidane? Blacksmith in Lindblum? But if you can get Ogre right away why would you get Butterfly Sword too? I only get the strongest weapon. Zidanes action abilities are also not so important to me. I rather focus on passive abilities, especially the killer and protective abilities (as well as level up, more AP, auto haste, auto protect etc.).

Freya is never in my main party. My main party is pretty much set with Zidane, Steiner, Eiko and either VIvi or Stella (Dagger)

Also I am very certain that the word "Esper" is definitely mentioned in FF IX and I am pretty sure it had to do with summoners.
 

Leon Aether

ShinRa SOLDIER
Sep 26, 2013
177
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Corfu, Greece
Wait what? When do you get Ogre for Zidane? Blacksmith in Lindblum? But if you can get Ogre right away why would you get Butterfly Sword too?
Also I am very certain that the word "Esper" is definitely mentioned in FF IX and I am pretty sure it had to do with summoners.
Um Zidane's Butterfly Sword gives the next Dyne ability and the "What's That!?" which I sometimes use it when I get Back Attacked. It's a pretty handy ability actually and makes things easier in these cases.
The Ogre, yes! I get it synthesized in Lindblum and I stick with it until the Exploda (which is also ugly :rolleyes: ) comes into my inventory and the Gladius (which is awesome)!
I won't debate on the "Esper" name. To be honest I don't recall any moment that it is mentioned in the game, but I may be wrong. Some things are a bit foggy even after so many playthroughs...
 

APZonerunner

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Also I am very certain that the word "Esper" is definitely mentioned in FF IX and I am pretty sure it had to do with summoners.
In Madin Sari when they tie up the Dagger plotline there's engravings that explicitly mention the terms Eidolon, Esper and Summon and I believe even Guardian, thus tying up all the traditional FF terms for summon creatures at the time.
 
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Omegaflare

AVALANCHE Warrior
Sep 28, 2013
256
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Oldenburg, GERMANY
I think I´ll just stick with Ogre :p

Researched the Esper thing. Summons are called Espers in FF VI and XII. But in the german version of FF IX the summoners of Madain Sari are referred to as Espers as well (Thats where I remembered it from). the Eidolons in FF XIII are also called Espers in the german version.

@APZonerunner: nice ! I didnt know that. I only knew that you can find out Garnets birthname (Sarah) by studying the Eidolon wall in a certain way
 

Azuardo

Keyblade Master
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Sep 26, 2013
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In Madin Sari when they tie up the Dagger plotline there's engravings that explicitly mention the terms Eidolon, Esper and Summon and I believe even Guardian, thus tying up all the traditional FF terms for summon creatures at the time.
100% sure? I never recalled the term "Esper" used in the English script of FFIX, and I ran a word search for it in a full game script that also covered Garnet's origins, and got nothing. Just "Eidolons" in the English script, as far as I'm aware. But a rather mute point, really.
 
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Omegaflare

AVALANCHE Warrior
Sep 28, 2013
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Oldenburg, GERMANY
Just arrived in Lindblum. Did anybody else have HUGE trouble getting the Silver Gloves from Black Waltz 3 ? I got Steepled Hat and Linen Cuirass easy but even after stealing for another 15-20 times (while having Bandit activated, mind you!) I still wouldnt get it. I dragged the fight out for a long time to steal over and over again (i think I am almost out of potions now) until Steiner went into trance and ended up defeating BW 3 with one blow (I had already used Vivis double black magic in the beginning of the fight).

Long story short : Even after dragging this fight out like crazy, I wasnt able to steal the Silver Gloves :(

On a more fun sidenote - that CG cutscene where BW 3 hunts them through Southgate is as awesome as ever (And Vivi is totally boss in the scene where he blasts BW with fire^^). And I was laughing out loud when BW accidentally set his own ship on fire lol. Not the most competent black mage is he?

Also where exactly did Zorn and Thorn go? They just jumped out of their own ship? Shouldnt they like...you know fall to their deaths? which storywriting genius came up with that bit?
 

APZonerunner

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100% sure? I never recalled the term "Esper" used in the English script of FFIX, and I ran a word search for it in a full game script that also covered Garnet's origins, and got nothing. Just "Eidolons" in the English script, as far as I'm aware. But a rather mute point, really.
I think it's just one or two throwaway lines when you observe the engravings on the wall, where you learn Dagger's mother's name. In actual story scenes they're always called Eidolons. Those walls are generally speaking full of easter eggs, like the art (barely visible at PS1 res, sadly) depicts a bunch of summons otherwise not in FF9 and things.
 

Azuardo

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Sep 26, 2013
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I think it's just one or two throwaway lines when you observe the engravings on the wall, where you learn Dagger's mother's name. In actual story scenes they're always called Eidolons. Those walls are generally speaking full of easter eggs, like the art (barely visible at PS1 res, sadly) depicts a bunch of summons otherwise not in FF9 and things.
Ahh, you could be right. I shall let you know when I get to that part in my current run!
 

Omegaflare

AVALANCHE Warrior
Sep 28, 2013
256
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Oldenburg, GERMANY
Are you guys not playing anymore? Nobody is posting about progress....

well I am the point now where the Hunting Festival begins. Explored all of Lindblum, visited shops and blacksmith and levelled Zidane up to Lv. 14 outside of Lindblum. Calling it a day now and reaching checkpoint tomorrow.
 

Leon Aether

ShinRa SOLDIER
Sep 26, 2013
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Corfu, Greece
On a side note I was pretty suprised by that part. of the dagger plot
I think Garnet-Sarah-Dagger is one of the most tragic figures in the series. And she is one of the many reasons I so love this game. Her story is so damn sympathizing and a very interesting one, with much depth until disc 4... Well written by Square.
 
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