For people who keep saying an Insomnia prologue or adaptation of Kingsglaive’s main plot-points are “unnecessary” whenever someone comments that they would like that to be shown in-game, here’s a simplified version of XV’s plot following the basic structure of storytelling:
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It’s not –by and large- because Insomnia “looked cool in the old trailers”. It’s because both the exposition and inciting incident are key parts in good storytelling, setting-up plot points, world-building and character motivations. Even if people aren’t aware of this basic storytelling structure, this is exactly what they are alluding to when they say things like:
“I wish we could have seen Insomnia pre-invasion so we could have had a strong emotional connection when we visit its ruins”.
“Why do we find out about the invasion in a newspaper? It would be so much powerful to actually see it in-game”.
“Wait, what Crystal? What ring?” (In the case of people who aren’t as involved in the FF community as we are).
It may not be a “plot hole” per-se, but rather, a storytelling hole.
View attachment 979
It’s not –by and large- because Insomnia “looked cool in the old trailers”. It’s because both the exposition and inciting incident are key parts in good storytelling, setting-up plot points, world-building and character motivations. Even if people aren’t aware of this basic storytelling structure, this is exactly what they are alluding to when they say things like:
“I wish we could have seen Insomnia pre-invasion so we could have had a strong emotional connection when we visit its ruins”.
“Why do we find out about the invasion in a newspaper? It would be so much powerful to actually see it in-game”.
“Wait, what Crystal? What ring?” (In the case of people who aren’t as involved in the FF community as we are).
It may not be a “plot hole” per-se, but rather, a storytelling hole.
one day somebody at square said "hey let us delete already existing and emotional cutscenes from game in which boys actually see beginning of the invasion and meet with cor and replace it with reading about it from newspaper yeah" and then somebody else fucking agreed
Noctis and the bros not being there during the invasion was their first questionable storytelling choice. It's not what I would consider best for engaging storytelling, but I can let it slide.
But, in addition to that, deciding not to show the fall of Insomnia in-game, was just adding insult to injury.
But, in addition to that, deciding not to show the fall of Insomnia in-game, was just adding insult to injury.
Edit: Also they did actually show the fall, in the cutscene montage of KG you see the invasion and then as the bros you see the dreadnoughts heading into Insomnia so technically that much is actually in there.