http://www.usgamer.net/articles/fin...ary-final-day-stray-thoughts-and-observations
he said the game have only a few cutscenes up to chapter three, his impression is that FFXV is light on story (tabata said the second half would be heavy story-wise tho).
for him, hunts are enjoyable like the ones found in FFXII; they offer a good challenge.
"No, you can't bring a chocobo into battle (your party's mounts will scurry back out of danger if you enter combat), but you can call a chocobo to perform a special attack for you. It begins with... the Chocobo Kick attack that served as Rydia's basic summon in Final Fantasy IV. It's the basic-level summon in FFXV, too. No, it's not presented as a capital-S-
summon, but that's literally what it is — a nifty and subtle callback that emerges from the design of the game."
never seen it this way lol
"
I could honestly go on for quite a while longer about FFXV. I haven't been this hooked on a game in years. Like everyone else who has played these first few chapters of the game, I have no idea how the final product will turn out, or if it will maintain my interest all the way through to the end. Still, that I've enjoyed it as much as I have for as long as I have already comes as a huge (and quite pleasant) surprise.
This project has experience so much tumult over the past decade that I never really expected it to see the light of day — let alone to turn out so well.
It's hard to believe we're just four weeks away from its launch, but the proof is in the playing.
There's a tough month ahead for me, waiting to get my hands on the final release of the game, but I'm happy to be going into this long-awaited RPG knowing that I'll enjoy what lies ahead for me."