What do you guys think of the combat compared to KH, based on the new demo?
I haven't played the new demo yet (I think I'd rather experience the start of the game the first time on my disc copy, especially considering that nothing transfers over), but based on my time with Platinum and the gameplay I've seen from Judgment, I'm inclined to think they're two very different beasts.
KH has always felt like it's largely about timing and precision to me -- knowing when you can attack, when you should dodge, when you can effectively make use of super moves, etc. KH PCs' attack strings are the same every time, their dodges offer nigh-invulnerability, and changes in attack patterns are set in advance based on character skills. But, because most of your attacks are based on set patterns, the game can guarantee you a ton of flash, if only when fighting trash mobs.
XV, on the other hand, seems like it's more interested in movement and therefore values flexibility over precision. There are a ton of different ways to avoid enemy attacks depending on where you want to be and how much damage you want to do in the process. As such, you need to be a lot better at the game in order to look good (which is why most of the footage from the gaming press looks unimpressive >_>; ), but if you've got the skill, you can pull off all manner of ridiculousness. Then again, XV's a lot more accommodating to people who have very poor reflexes, what with Wait Mode and the ability to use Phoenix Down even after Noct loses all his HP.