Does DLC always must be combat and action oriented? I don't mind NOT fighting with Luna, or having only a small fight...she has a weapon after all, but whelp, she is a healer type. She lived in a wonderful place that just asks for exploration and a lot happened in her life (being kids with Noctis, Nifilheim attack, living with angry Ravus, Glauca, becoming Oracle, then her journey that we didn't really see). I feel like movie left a lot of unexplained questions (tho idk if it's a good example because I feel like Luna from movie was still Stella and didn't have much in common with game Luna). We had 3 boys dlc that were all about angry fighting can't we have one about travelling, helping people and backstory? It might seem boring but on the other hand I would pay more than those 5$ to just walk around Tenebrae.