The general consensus felt the opposite. More so the KH1 fandom.
Read my comment above this quote.
Spoilers Ikkin explained aside, she was literally tossed into the background outside of the very beginning and end with the vanilla version doing a poor job at referencing even the CoM events that related to Namine and Sora's relationship.
My point was that games that had to met deadlines and cut content, but were able to repurpose most of them as an updated product akin to DLC post-release after the vanilla launch during the era where DLCs of today weren't a thing, existed. And that Nomura wasn't an exception to the situation.
Couldn't be any more wrong, it benifitted greatly from the additional content given, especially with Critical mode and Cavern of Rememberance. Theres no question that KH2 needed more time in the oven in spite of being a fun (yet flawed) product in comparison to KH2FM.
"Couldn't be any more wrong, it benifitted greatly from the additional content given, especially with Critical mode and Cavern of Rememberance. Theres no question that KH2 needed more time in the oven in spite of being a fun (yet flawed) product in comparison to KH2FM"
Yeah it benefitted greatly but didn't feel absolutely needed, as opposed to people like Iedolas, and Verstael who had no screen time whatsoever, the side characters of Kingdom Hearts are actually satisfying in there own right without the added cutscenes.
"You never heard of complaints about Disney worlds being side-lined for the Org. XIII plot, the story in general being a bloated mess mixed with scenarios that were rushed (Roxas TWTNW encounter), and had little to no pay off in some areas (Kairi), and lacking in detail (Axel's motivations related to his relationship with Roxas)?"
Never heard the story being a bloated mess, nor did I hear much complaints about the Disney worlds being sidelined, in fact some preferred it in fact the only time I really heard those complaints is when people were comparing KH1 to KH2, but the average player no not really in fact I heard nothing but praise for the story never heard it being as lacking as FFXV.
Obviously there are things that Nomura wanted to do with Roxas but couldn't, but the line"You make a good other" is pretty clear about Roxas accepting Sora.
"There absolutely needed to be a battle considering what led after it. There were many complaints of how anticlimactic it was and it blatantly showed after Final Mix rectified that event."
It obviously made it better, but it still made sense in the original version, and it didn't come out of left field until Prompto being an MT. In the beginning he was pretty clear about his disdain for Sora, so him saying you make a good other, is obviously him accepting him and it was set up in the beginning.
"Not really no. You may have witnessed them, but complaints towards vanilla KH2 were very real."
I'm practically plowing through the internet looking for a lot of these complains yes they are there, but I wouldn't call them a majority situation, or something that was the general consensus amongst reviewers, fans of the games themselves either or just average players either. In fact the only majority complaint I remember seeing was that Kingdom Hearts 2 was too easy, after Kingdom Hearts 1 was seen as too hard. However the story feeling unfinished or things that should have screentime, not getting screen time at all