Final Fantasy XV - General News Thread

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Storm

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Oct 26, 2013
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We have to see how much it allows. If it allows us to explore more of altissia/Accordo or some islands around the body of water, then it will be more worth it. Judging from the trailer, we can drive it in the city too, so maybe they opened it up a bit, considering episode ignis practically made the entire city exploreable
it would make sense, but i also think if that was the case they would announce "expanded Altissia" or something in the press release info/trailer.
 

Paperchampion23

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So far what we got from the DLCs was exactly what was advertised in their presses, I don't see reason to expect more than that.
They hinted at more story and cutscenes yet never really mentioned it in the trailer. We don't know what else could be in the DLC. None of the previous DLC was entirely spoiled by trailers (ignis got close though)
 

Nova

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Jul 14, 2015
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well how much of an expansion remains to be seen.

if there's nothing to be discovered by boat, like not a single island to hop-off and explore, then its kinda pointless.
Good point, unless of course Angelgard is accessable, but otherwise i agree with you on whats to be seen.
 

Jubileus

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Oct 7, 2016
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They hinted at more story and cutscenes yet never really mentioned it in the trailer. We don't know what else could be in the DLC. None of the previous DLC was entirely spoiled by trailers (ignis got close though)
Episode Ignis actually did spoil what happened in the trailer.

well how much of an expansion remains to be seen.

if there's nothing to be discovered by boat, like not a single island to hop-off and explore, then its kinda pointless.
We might be able to visit Angelgard. It's a possibility.

There may be more fish that we could catch as well. Id' be all up for that.

That's a point. Im not sure that ppl ready or willing to pay for couple DLC. Some of them were arguing about season pass price though.
I did some searching and reading, and I saw a lot of these arguments pop up.

Somehow, I think that despite all of the complaints, people are still going to buy it anyway.

If the Royal Pack delivers (which I think it will) then reception for the upcoming content, and buyers for that, will increase or at least remain stable with less resistance.
 

Ikkin

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Alekzan

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If the Royal Pack delivers (which I think it will) then reception for the upcoming content, and buyers for that, will increase or at least remain stable with less resistance.
If it was another game, i would agree without any doubt, but we are talking about XV here, the most ambiguous game ever and the most popular game on inet which ppl like to complain.


they strongly imply a canon interpretation of the ending.
All for the sake of 'happy end' fans. AVE
 

Nova

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If it was another game, i would agree without any doubt, but we are talking about XV here, the most ambiguous game ever and the most popular game on inet which ppl like to complain.
Lets be honest, every popular FF is going to have a variable degree of complainers across the net. Its inevitable unfortunately, even the golden age of FF's days still attracted them (VIII & XII especially).
 

Ikkin

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Lets be honest, every popular FF is going to have a variable degree of complainers across the net. Its inevitable unfortunately, even the golden age of FF's days still attracted them (VIII & XII especially).
Can XII really be considered to have been part of FF's golden age? It seems more like the start of the series' current era to me, given its troubled development history and general divisiveness (though I'll admit that I'm a bit biased, given my own issues with the game >_>; ).
 
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Nova

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Truuuuue, i probably should have detailed VII-X in the golden age category. I guess i included XII due to critics singing high praises for it back then despite fan reception being a night & day difference (then again you could make a similar argument with VIII anyway).

People would certainly argue that XIII was "the beginning of the end" but i definitely see your point on the current era technically beginning with XII.
 

Lulcielid

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Can XII really be considered to have been part of FF's golden age? It seems more like the start of the series' current era to me, given its troubled development history and general divisiveness (though I'll admit that I'm a bit biased, given my own issues with the game >_>; ).
According to my experience with the fandom "how far the golden age of FF goes" tends to be divided on these groups:
  • Last game under Hironobu Sakaguchi's supervision (FF9)
  • Last game under the Squaresoft brand (FF10)
  • Last game before Tetsuya Nomura became "influential" in the series (FF6)
There are others but in my view and experience these three are the most common division.
 

Ikkin

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Truuuuue, i probably should have detailed VII-X in the golden age category. I guess i included XII due to critics singing high praises for it back then despite fan reception being a night & day difference (then again you could make a similar argument with VIII anyway).

People would certainly argue that XIII was "the beginning of the end" but i definitely see your point on the current era technically beginning with XII.
It seems more accurate to say that XIII is an outlier in an otherwise consistent trend that encompasses XII, XIV, and XV.

XII, XIV, and XV were affected by similar issues -- extended development (note that FFXII's development began in 2001 and wasn't completed until 2006) that resulted in major conceptual shifts (like FFXII's choice of main character), changes in leadership (Matsuno left in the middle of FFXII's development), and significant post-release work being done to respond to issues that fans had with the game (like FFXII's generally-disliked license board). FFXIII doesn't fit into that same model; its period of development wasn't unusually long for an HD game (even if only a fraction of it ended up being properly utilized), it seemed to have been developed on the fly rather than transformed from a significantly different original concept, it retained the same leadership throughout, and it was not given the opportunity to redeem itself as a game (even if it had sequels that responded to some of the issues that fans complained about).

According to my experience with the fandom "how far the golden age of FF goes" tends to be divided on these groups:
  • Last game under Hironobu Sakaguchi's supervision (FF9)
  • Last game under the Squaresoft brand (FF10)
  • Last game before Tetsuya Nomura became "influential" in the series (FF6)
There are others but in my view and experience these three are the most common division.
Yeah, that's the impression I had, too.
 

Storm

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its only normal that the most divisive FFs were also the titles that made the most drastic changes to the formula, and the ones that suffered development issues while taking a lot to come out

XII had a change of directors
XIII engine problems that limited the overall design
XIV 1.0 mismanaged
XV well... fucking 10 years, changed director, got rebranded

as much as i really love the latter FFs and their ideas (I actually prefer the newer ones), i have to agree the older ones were overall better realized games.
 

SonOfEtro

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Can XII really be considered to have been part of FF's golden age? It seems more like the start of the series' current era to me, given its troubled development history and general divisiveness (though I'll admit that I'm a bit biased, given my own issues with the game >_>; ).
According to my experience with the fandom "how far the golden age of FF goes" tends to be divided on these groups:
  • Last game under Hironobu Sakaguchi's supervision (FF9)
  • Last game under the Squaresoft brand (FF10)
  • Last game before Tetsuya Nomura became "influential" in the series (FF6)
There are others but in my view and experience these three are the most common division.
I think I'd divide FF into these periods.

First Period; Final Fantasy 1 to 3, the series' genesis period when the basics were being fleshed out.

Second Period; Final Fantasy 4 to 6, the time when everything was flowing well and the series established more of its current identity.

Third Period; Final Fantasy 7 to 9, the peak of the series popularity and market dominance.

Fourth Period; FF 10 to 12, mainly dominated by spin-off projects such as the Compilation and basically when FF full expanded beyond the main series.

Fifth Period; FF 13 to 15, a time of strife and reorganisation compounded by development problems and a changing gaming landscape.

Sixth Period; We're in it now. And who knows what comes next.

XIV 1.0 mismanaged
I'd like to add to this that XIV's use of Crystal Tools (totally unsuitable engine for MMO or even open world development without extensive overhauling) didn't help matters.
 
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