The way i see it, i interprated Tabata's statement more as them wanting to really push the visual tech within Luminous to heights they couldn't reach on consoles. Which i'm totally fine with, especially when you add fps/resolution advantages.
Speaking of what he said:
http://gadgets.ndtv.com/games/news/...year-to-make-square-enix-1471939?site=classic
What he said leans more closer to technical upgrades rather than a full-blown remake of of a scenario.
The superior specs of a PC didn't prompt Rockstar to add core features in the PC version GTAV that weren't possible in the already updated PS4/XBO ports outside of mods and graphical options.
Thats no excuse to lock out and treat console players like shit regardless of limitations, recreating the Leviathan boss to a near 1:1 to the E3 CGI tech demo footage would require making uneccessary scenario re-rights. I highly doubt BD2 to want to waste time with that.
You can do a non-straight port for the PC version without adding things that would annoy your consumers on consoles, in fact, them not doing a straight port isn't surprising given that they stated post-Uncovered that XV was using DirectX11. And that for an eventual PC port they would consider using a higher spec version of DirectX.
http://www.novacrystallis.com/2016/...n-directx11-higher-version-considered-for-pc/