Final Fantasy XV - General News Thread

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Ikkin

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Oct 30, 2016
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On top of that, from what I've heard, they basically threw everything about the original Nioh out the window bar its setting and the use of a blonde-haired samurai as the lead, so XV got off lightly: still got most of its characters, its lore bar terminology, and its crazy action-based gameplay that looks like it's ripped from Advent Children.
The funny thing about XV is that, in spite of its known changes, its long development time has almost certainly allowed it to make good on some of its promises which likely couldn't have been fulfilled had it been made as a PS3 game immediately after the completion of XIII. (Seriously, who really believes that Square would have been able to get warp strikes, open world driving, and procedurally-generated clouds working properly on the PS3 given the distinct absence of those things in the 2011 footage?) It's got more in common with The Last Guardian than other games that got stuck in extended development, even if it's not quite as much of a case of the final result looking exactly like what was promised initially.
 

Jubileus

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Oct 7, 2016
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You clearly understimate Ignis.
Agreed. If a man willingly bakes another man delicious cakes for months, if not years on end, with the sole purpose of making him a happy camper whilst asking for nothing in return, then I'm pretty sure there's more the story there xD

Also Ignis has a habit of touching Noctis' a lot out of "protectiveness"... kinky
 
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Storm

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Oct 26, 2013
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http://www.gamesradar.com/15-hours-with-final-fantasy-15s-strange-open-world/

from gamesradar comment section:

Gold Dice: *sigh*... So we're supposed to watch a 2-hour movie, and then a five-part mini-series to get up to speed with the story of this game? What happened to the notion of a video game's story unfolding naturally over the course of its playthrough?

David Roberts: Yeah, the more I played, the more I wondered if my own connection to the story was coming from the narrative of the actual game, or the stories from the film and anime. Not to say that you won't understand the 'what' when you play, but a lot of the 'why' is left to the other media. I get wanting to get players in and playing as soon as possible, but it really needs something to explain the world, its actors, and their motivations, even just briefly. Everything else, though, has been fascinating.

Gold Dice: It's not that I'm not happy to do a bit of prep-work before playing a game -- It's just, aside from the whole road trip thing, there is literally nothing I know about these characters, or the story surrounding them at this point. I'm just a little w(e)ary after playing FFXIII and a) having the story drip-fed to me (badly) for the first 10-15 hours and not having a clue what the difference between a L'Cie and a Fal'Cie was, and b) finding the entire cast of playable characters to be a shower of unlikeable dingbats. The crew in FFXV seem to have been plucked from an overly-earnest boy band audition circa 2003 -- that teaser image you've used on the top of the article is priceless :p

David Roberts: To your concerns: 1) the plot is nowhere near as bad as the l'Cie/fal'Cie nonsense from 13, I can assure you that 2) the cast of bros has some of that anime eagerness but they're genuinely fun to be around. Even Noctis isn't as big of a stick in the mud as he looks. And the fact they actually want to hang out together makes their dynamic way more interesting than 13.
 

Nova

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Jul 14, 2015
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I'm sorry but why is it that whenever anime is associated with a story-driven plot its mentioned in negative connotation at times?
 

Jubileus

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Oct 7, 2016
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I'm sorry but why is it that whenever anime is associated with a story-driven plot its mentioned in negative connotation at times?
I know right? Some of the best stories and series were originally manga/anime.

Also it's a Japanese cultural thing with how the characters behave and express themselves in these types of media. Usually complaints are from westerners who find the Japanese behaviour "weird" from what I'm reading lately.
 
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Jubileus

Warrior of Light
Oct 7, 2016
1,651
1,369
http://www.gamesradar.com/15-hours-with-final-fantasy-15s-strange-open-world/

from gamesradar comment section:

Gold Dice: *sigh*... So we're supposed to watch a 2-hour movie, and then a five-part mini-series to get up to speed with the story of this game? What happened to the notion of a video game's story unfolding naturally over the course of its playthrough?

David Roberts: Yeah, the more I played, the more I wondered if my own connection to the story was coming from the narrative of the actual game, or the stories from the film and anime. Not to say that you won't understand the 'what' when you play, but a lot of the 'why' is left to the other media. I get wanting to get players in and playing as soon as possible, but it really needs something to explain the world, its actors, and their motivations, even just briefly. Everything else, though, has been fascinating.

Gold Dice: It's not that I'm not happy to do a bit of prep-work before playing a game -- It's just, aside from the whole road trip thing, there is literally nothing I know about these characters, or the story surrounding them at this point. I'm just a little w(e)ary after playing FFXIII and a) having the story drip-fed to me (badly) for the first 10-15 hours and not having a clue what the difference between a L'Cie and a Fal'Cie was, and b) finding the entire cast of playable characters to be a shower of unlikeable dingbats. The crew in FFXV seem to have been plucked from an overly-earnest boy band audition circa 2003 -- that teaser image you've used on the top of the article is priceless :p

David Roberts: To your concerns: 1) the plot is nowhere near as bad as the l'Cie/fal'Cie nonsense from 13, I can assure you that 2) the cast of bros has some of that anime eagerness but they're genuinely fun to be around. Even Noctis isn't as big of a stick in the mud as he looks. And the fact they actually want to hang out together makes their dynamic way more interesting than 13.
Just finished reading the article. Main point is he enjoyed it and had a great time. That's all that matters to me. Fun.

I understand his concern over the story and he does have a point. Only people who have closely followed the game will know that they had to cut out the first 1/3 and turn it into a movie because it couldn't fit in the game.

I sincerely hope SE knew this and took necessary steps in the game to flesh everything out, even if it is in the later parts of the game.
 

Edda

Balamb Garden Freshman
Nov 5, 2016
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It's not that I'm not happy to do a bit of prep-work before playing a game -- It's just, aside from the whole road trip thing, there is literally nothing I know about these characters, or the story surrounding them at this point.
This statement says a lot. My brain.
 

Ikkin

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Oct 30, 2016
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I sincerely hope SE knew this and took necessary steps in the game to flesh everything out, even if it is in the later parts of the game.
Noct's relationships with Luna and Regis are almost certainly going to be fleshed out later in one way or another, given that we've been specifically told that those relationships are at the heart of Noct's story. I imagine that Noct's relationships with his friends are going to be able to stand on their own in the long run, too. The real question is how they can portray the downfall of Insomnia in the game to make it tangible to people who hadn't watched Kingsglaive.
 

Nova

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Jul 14, 2015
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We didn't know the everything about Cloud, Tifa, Vincent, and co.'s backstory, nor the finer details & elements of the overall plot until discs 2/3 unfolded them (not going to count the initial kalm flashback entirely, imo). Thats is, if we ignore Yuffie, Aerith, & Nanaki obv.

I really think its too premature to critique the plot's lack of explanation based on the first five chapters, especially when a story as legendary as Xenoblade's, which many fans agree kicked into high gear after the events in Ether Mines/Makna Forest, kept various crucial plot elements related to Shulk, Seven, the history between Bionis and Mechonis, the Mechon, actual villian, etc hidden until the second half unfolded.

Thats not to say i'd be happy if the game itself never addressed explaining things due to KG/Brotherhood's existence, that'd feel like a cheap and lazy excuse detrimental towards newcomers who just want to jump in on the game proper. Just my two cents.

I know right? Some of the best stories and series were originally manga/anime.

Also it's a Japanese cultural thing with how the characters behave and express themselves in these types of media. Usually complaints are from westerners who find the Japanese behaviour "weird" from what I'm reading lately.
Yup.

Really irks the hell out of me when reading that type of judgement, just comes off as someone who's ridden with massive ignorance towards some of the finest written works in japanese fiction.
 
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Jubileus

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Really irks the hell out of me when reading that type of judgement, just comes off as someone who's ridden with massive ignorance towards some of the finest written works in japanese fiction.
It's annoying when normal people say it, but when game reviewers, people who do this for a freakin' living say that, it makes me kinda angry in a way since they're pretty much disrespecting Japanese culture.

Game Informers is such an example. The way they were dissing how the characters looked and such was awful ><
 
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