I'll say this here just like I said on Gamefaqs, where many people are misunderstanding this statement:
That's not saying "incomparable" just because it's so huge. It's so huge because it's not comparable, because it's a completely different kind of experience from open world games in the past.
This is why it's incomparable. Someone on Neogaf made this a while back, just filling in what looked like lines representing natural borders with green to see the traversable game space. The continent is huge to facilitate the driving aspect. That's why you're seeing different hubs connected by roads.
If this is news to anyone, don't despair. The playable area is absolutely MASSIVE.
This is completely necessary, BTW. You simply can't fill 780 completely open square miles with viable content. You need to guide the player to relevant spaces. What it accomplishes, however, is a much bigger sense of scale of the world you're in, allowing you to actually travel quite a distance seeing different climates and all that, without sacrificing game quality.
This is something that, to my knowledge, has never been done before and I believe it will catch on in a big way. Because gone are the days of the big, rectangular wide-open open world. This is better in almost every way.
That's not saying "incomparable" just because it's so huge. It's so huge because it's not comparable, because it's a completely different kind of experience from open world games in the past.
This is why it's incomparable. Someone on Neogaf made this a while back, just filling in what looked like lines representing natural borders with green to see the traversable game space. The continent is huge to facilitate the driving aspect. That's why you're seeing different hubs connected by roads.
If this is news to anyone, don't despair. The playable area is absolutely MASSIVE.
This is completely necessary, BTW. You simply can't fill 780 completely open square miles with viable content. You need to guide the player to relevant spaces. What it accomplishes, however, is a much bigger sense of scale of the world you're in, allowing you to actually travel quite a distance seeing different climates and all that, without sacrificing game quality.
This is something that, to my knowledge, has never been done before and I believe it will catch on in a big way. Because gone are the days of the big, rectangular wide-open open world. This is better in almost every way.