New interviews regarding Luminous Productions.
https://www.siliconera.com/2019/09/...n-the-games-before-expanding-their-universes/
An interview from Takeshi Aramaki, president of Luminous Productions following Tabata's departure and effectively the director of many later FFXV products following the game's release.
Key points I found is this; they're gonna focus on creating a solid game experience,
then reach out into other media if they want to. Also, their new game was in pre-production until early 2019, when it actually entered full production.
https://www.siliconera.com/2019/09/...-new-global-aaa-ip-with-luminous-productions/
Next interview is this one from Yosuke Matsuda. Nothing really quote-worthy, but some interesting titbits. Luminous Productions is intended as the Japanese equivalent of something like Crystal Dynamics or Eidos Montreal, something pseudo-independent but still within the corporate umbrella.
General takeaway from both articles is that Luminous Studio is an engine that won't be exclusive to Final Fantasy, and they're using it as the springboard for their new IP, which in Aramaki's words would be "a new title that’s on the same playing field as [Final Fantasy and Dragon Quest]". Looking forward to it!