@Hey Everyone
Use spoiler tags.
Although I agree that some of the important moment should've been at the very least lightly touched upon in the main game instead of being quickly passed over, Shuya does have a very good point in that game discs have finite space.
Multiple discs would've increased production costs profoundly.
As outsiders to the development process, it's very easy to point fingers and say "this should've been done like this or that." However things played out the way they did because the team did what they had to do to get the game out on time.
In other words, the game we have today is a culmination of the team doing the best they can, with the resources they had, with the limited time given to them.
Unless you're an actual video game developer, it doesn't make sense to speak as if your way of doing something is correct. It's more complex than that.
That's like telling a brain surgeon how to do his job while never having picked up a medical book before.
>Although I agree that some of the important moment should've been at the very least lightly touched upon in the main game instead of being quickly passed over, Shuya does have a very good point in that game discs have finite space.
So I can't say that the developers should have done this, but Shuya can say but discs have finite space assuming compression couldn't fix this, and the fact we don't even know the space that the episodes will take, also can't blu-rays hold up to 100gbs.
Also I'm sorry but disc space is no excuse for the storytelling of this game, other developers have managed to have great stories within the confines of the disc as is, I'm sorry but when I see other developers doing things ie. Witcher 3, then I'm not going to cut Square slack, when I know they can do better.
>Unless you're an actual video game developer, it doesn't make sense to speak as if your way of doing something is correct. It's more complex than that.
Again when I see other developers do certain things, and come up with better results than a company I put in high regard, I ain't going to be like oh well, Square isn't living in a damn bubble they are competing, and I know they can actually do better. They ended up rewriting Nomura's story to where it needed sequels to only "needing" one title, and sequestered the other stuff a damn mediocre movie, and a alright anime. Also I'm going to be real here, I was a bit worried when they announced the FFXV Universe, before the game launched. FF7 has a compilation but that happened years after the game launched, and when I heard the reason for it, and looking at the game now it's all the more jarring. If they only wanted to do one game fine, then write around that better, if some plot points have to be removed fine, remove them, tell the story you can tell within the confines of the space you got, and within the time you got, and make it a coherent narrative with set up, character development, and pay off make something that can be on par with Final Fantasy X,VII, VI, VIII, IX, Kingdom Hearts 2, or Kingdom Hearts 1 whatever it's their job to make sure that this poor storytelling doesn't happpen, and we see the potential, I see it, and I'm disgruntled.
We've seen Square do this before, so I don't know why people are being quiet now, you shouldn't be. Have ideas, some developers are very open about what they do with their game, voice your opinion, voice your two cents, tell them this isn't ok tell them what you don't like about the story and why, because if you don't then FFXVI might not do so hot next time, as it won't have the hype that FFXV had around it I can almost guarntee , in fact I wouldn't be surprised if a lot of the FFXV sales are because of Versus, and the rest because of the western elements used in the game itself.