What kind of feedback have you received from players overseas, given that they’re so accustomed to open worlds?
Tabata: “As a current generation game, there has been a lot of satisfied feedback. We’ve seen an impressive amount of feedback such as, ‘it’s a very important title as it’s a major step in Final Fantasy moving forward to the next stage.’ However, players that put maximum priority on story have the same opinion as those in Japan (their level of satisfaction is low).”
Tabata: “As a current generation game, there has been a lot of satisfied feedback. We’ve seen an impressive amount of feedback such as, ‘it’s a very important title as it’s a major step in Final Fantasy moving forward to the next stage.’ However, players that put maximum priority on story have the same opinion as those in Japan (their level of satisfaction is low).”
It's as Tornak stated above, there were not enough important events and it didn't have a grandiose feel to it with the exception of a few scenes. Final chapter was great but needs to be expanded upon.
They've been good at applying feedback so let's see how they go with this.
Fast-travel loading is long…
Tabata: “It’s honestly difficult because there is a lot of information to load. We’re thinking about various ideas though.”
Tabata: “It’s honestly difficult because there is a lot of information to load. We’re thinking about various ideas though.”
In the movie there were areas that you couldn’t go to in the game. Will the amount of areas increase?
Tabata: “Those videos made use of glitches. There is a large map being used on the train route in the second half of the game. Since that area isn’t completely made, opening it up as an area you can freely traverse is difficult as is.
“We might remake playable areas in future expansions, but since that would take a year, it is not currently in our plans. For argument’s sake, if we were to prepare new fields, Insomnia would also be a candidate, but that also would take a year’s worth of work.”
Tabata: “Those videos made use of glitches. There is a large map being used on the train route in the second half of the game. Since that area isn’t completely made, opening it up as an area you can freely traverse is difficult as is.
“We might remake playable areas in future expansions, but since that would take a year, it is not currently in our plans. For argument’s sake, if we were to prepare new fields, Insomnia would also be a candidate, but that also would take a year’s worth of work.”
Interesting that they would consider Insomnia too.
Let's see how it pans out but I truly hope they do expand the map.
Regarding a release on other platforms…
Tabata: “I’d like to release the game on PC as a technical attempt. I want to show PC users Final Fantasy XV running on high-end machines, and we personally would like to see it, too. Also, I would like to try developing on PC to pursue a unique way of playing with PC-exclusive features like making your own quests and enjoying the world using things like mods.”
Tabata: “I’d like to release the game on PC as a technical attempt. I want to show PC users Final Fantasy XV running on high-end machines, and we personally would like to see it, too. Also, I would like to try developing on PC to pursue a unique way of playing with PC-exclusive features like making your own quests and enjoying the world using things like mods.”
I don't think mods and creating quests is that important.
*scratches head* I'm not sure how to feel about this news tbh. All I can do now is wait and see what happens whilst keeping my expectations in check.
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