You know I love you so much but man dont say that... of course I was expecting a city in ruins, all dark, and everything but man, a little just a little variation between zones or streets. The problem, its hard to understand but I think paper did, is that it feels the same map but literally bigger and I was expecting something more, you have the feeling wherever you go you are in the same places but the details are changed.
Was expecting a, little more variety there, long roads as we had in mind and walking through them to go to other interconnected zones around the city.
But what we get is just the castle surround expanded and the stupid and useless inderground shit (they could have reused that resources in really expanding the city through the roads and create interconnected places) that no one asked for.
Again, of course adding things is better than nothing man. But they could have done million times better with the same resources. Thats what I think.