Thing is, I think Versus just needs to be put down. The idea is very cool, but I just don't think Square's ready to push out a tripe-A title of that level of darkness and maturity yet. I know a lot of games of theirs push the envelop, but they're just not quite there yet.
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As for Versus, while the original concepts will always be dear to me, I think it's time to let it rest. While I think it would be amazing to have a game of that caliber, ambition, and grittiness/darkness/moral ambiguity, I just don't think XV is the place to place those eggs. Technology is a rapidly changing thing, and video games as a social phenomenon changes rapidly with it. I still remember, pretty recently too, that video games were seen as childish and not a medium to deliver darker, more sophisticated story-telling. Square isn't a company known for making gritty, dark titles and Versus came at a time before the market really reflected these changes. Nowadays, since Japan's making a shift towards mobile gaming and the console market is becoming increasingly more relevant to the Western market, I really think Square could do this sooner than we think. XV felt like a gung-ho chance to experiment with a west-centric game, what with it being open-world--which is something westernized gaming is leaning more and more towards.
Thing is, I just don't think XV was the game for super dark themes. It was experimental, and it had its moments of pushing the envelop, but it's still a T-rated game. Most triple-A titles, that I've seen, are M-rated by far. Almost to the point that it's standard, because the industry understands its demographics are maturing from the kids who loved Pokemon and LoZ and Mario to people who want darker games, like the Witcher series, Silent Hill, Soulsborne, Uncharted--what have you. I think Square likely understands this, or is beginning to, and I have faith the 7 remake could push closer to an M-rating if not be M-rated altogether. XVI might even be the first dark and gritty FF that we've been hoping for, that could retain Versus' ambition and spirit.
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As for Versus, while the original concepts will always be dear to me, I think it's time to let it rest. While I think it would be amazing to have a game of that caliber, ambition, and grittiness/darkness/moral ambiguity, I just don't think XV is the place to place those eggs. Technology is a rapidly changing thing, and video games as a social phenomenon changes rapidly with it. I still remember, pretty recently too, that video games were seen as childish and not a medium to deliver darker, more sophisticated story-telling. Square isn't a company known for making gritty, dark titles and Versus came at a time before the market really reflected these changes. Nowadays, since Japan's making a shift towards mobile gaming and the console market is becoming increasingly more relevant to the Western market, I really think Square could do this sooner than we think. XV felt like a gung-ho chance to experiment with a west-centric game, what with it being open-world--which is something westernized gaming is leaning more and more towards.
Thing is, I just don't think XV was the game for super dark themes. It was experimental, and it had its moments of pushing the envelop, but it's still a T-rated game. Most triple-A titles, that I've seen, are M-rated by far. Almost to the point that it's standard, because the industry understands its demographics are maturing from the kids who loved Pokemon and LoZ and Mario to people who want darker games, like the Witcher series, Silent Hill, Soulsborne, Uncharted--what have you. I think Square likely understands this, or is beginning to, and I have faith the 7 remake could push closer to an M-rating if not be M-rated altogether. XVI might even be the first dark and gritty FF that we've been hoping for, that could retain Versus' ambition and spirit.
If we're to judge by this leak, Versus was a multi-part FFXV with a dream world where Noct talked to dead people and time travel. If we're to judge by other leaks, Noct unknowingly killed Stella and then hallucinated about her, Gentiana was another human with the ability to see the dead instead of an Astral, and/or Umbra was a shapeshifting ninja who could switch between canine and human forms. Those kind of changes wouldn't make Versus darker and grittier than other Squenix games in a meaningful way.
And it's important to keep in mind that Squenix doesn't just make FF games. Back in the PSOne days, Square made Parasite Eve. Squenix now makes Tomb Raider's M-rated reboot, Deus Ex, and Nier games. Squenix even made an M-rated FF game in Type-0. Mainline FF is a bit different, of course, but I don't think either FFVII or FFXVI would benefit from being more like those other games, and the elements that distinguished Versus had little to do with its potential rating.
Something else that's important to consider is that an increase in maturity doesn't necessarily require an increase in rating, depending on how it's done. As such, I feel the need to point out that Uncharted is decidedly not an M-rated game. >_>; Uncharted 4 was mature because it decided to center around the concept of finding a work-life balance, not because it was inappropriate for teenagers to play. There's no reason why FF can't choose to focus on more mature themes while retaining its rating (I'd argue that FFXV did exactly that).