I could sort of understand that sentiment back in August, but after seeing the game's technical quality at launch, it's kind of absurd that that sort of thinking is still a thing. The alternative is UE4, and FFXV is a better looking open-world console game than UE4's ever produced. (The only engine that tops Luminous in that regard is Decima, and that has the advantage of being PS4-exclusive.)
Besides, I've always sort of gotten the impression that the console version of Luminous reflects what that engine looks like on its lowest viable settings, with the engine having much more room to scale up than to scale down. It's not surprising in the slightest that they've already prototyped a version of FFXV that looks like a generation improvement on a PC with SLI'd 1080s. XD
Besides, I've always sort of gotten the impression that the console version of Luminous reflects what that engine looks like on its lowest viable settings, with the engine having much more room to scale up than to scale down. It's not surprising in the slightest that they've already prototyped a version of FFXV that looks like a generation improvement on a PC with SLI'd 1080s. XD
Last edited: