Very true. Although as much as I love the transparency and dedication, I can't help but feel that sometimes promising things in advice is like shooting themselves in the foot ^^"
I'd much rather they announced things when they're near completion to avoid backlash if they can't meet the goal and need to delay. Goodness knows the scrutinising and backlash for this game is insurmountable enough as is.
Right up there Ferarri says that in 2013 when they had around 200 people working on the game the story had not been defined and it kept changing every three months. Just so you know Nomura didn't leave XV until December 2013 so what he is talking about here is stuff that happened throughout 2013, which means it was when Nomura was still Director, confirming that the story was constantly changing under Nomura. Team was also very disorganized.
Right up there Ferarri says that in 2013 when they had around 200 people working on the game the story had not been defined and it kept changing every three months. Just so you know Nomura didn't leave XV until December 2013 so what he is talking about here is stuff that happened throughout 2013, which means it was when Nomura was still Director, confirming that the story was constantly changing under Nomura. Team was also very disorganized.
If Squenix wanted the game out the door by the end of November 2014, story reconfiguration would be practically inevitable. XD; They weren't even using "next-gen" assets in the E3 2013 trailer; it'd have required them to make most of a current-gen game in less than two years. And chopping the story to bits to get something out the door is the way video game companies tend to deal with that sort of thing.
...I can kind of see the way this went down, in light of this, as Squenix telling Nomura that he only had until the end of 2014, Nomura basically saying that was insane and impossible (because it was), and Squenix then going to Tabata to see if he could give them a solid date (which ended up being September of 2016, because "end of 2014" was, in fact, insane and impossible).
If Squenix wanted the game out the door by the end of November 2014, story reconfiguration would be practically inevitable. XD; They weren't even using "next-gen" assets in the E3 2013 trailer; it'd have required them to make most of a current-gen game in less than two years. And chopping the story to bits to get something out the door is the way video game companies tend to deal with that sort of thing.
...I can kind of see the way this went down, in light of this, as Squenix telling Nomura that he only had until the end of 2014, Nomura basically saying that was insane and impossible (because it was), and Squenix then going to Tabata to see if he could give them a solid date (which ended up being September of 2016, because "end of 2014" was, in fact, insane and impossible).
The end of 2016 was also insane and impossible. And Tabata and team delivered a great game. I suppose I'm guilty of dreaming what could have been had they had more time -- similar to the head-canon of the Versus era. I do find the fact they're planning on doing updates encouraging. We know about the upcoming DLC, but also Tabata recently made more comments to updating games throughout their lifecycle. Wishful thinking, but maybe they can restore some of the original planned content. I would gladly pay for that.
That's pretty great considering the console gaming market in Japan is in the state it is in.
It does make me wonder though will Square continue to make AAA titles despite Japan not being their main demographic anymore? The western market is enough to earn back the sales so curious as to what they'll do now.
Right up there Ferarri says that in 2013 when they had around 200 people working on the game the story had not been defined and it kept changing every three months. Just so you know Nomura didn't leave XV until December 2013 so what he is talking about here is stuff that happened throughout 2013, which means it was when Nomura was still Director, confirming that the story was constantly changing under Nomura. Team was also very disorganized.
It's never a good thing to begin production when the story isn't even complete to serve as a guide and reference for everything else. Creates so much waste in the art department
Tbh I consider the fact that FFXV turning out to be fun and pretty good in its own right nothing short of a miracle, obvious story issues aside of course.
The end of 2016 was also insane and impossible. And Tabata and team delivered a great game. I suppose I'm guilty of dreaming what could have been had they had more time -- similar to the head-canon of the Versus era. I do find the fact they're planning on doing updates encouraging. We know about the upcoming DLC, but also Tabata recently made more comments to updating games throughout their lifecycle. Wishful thinking, but maybe they can restore some of the original planned content. I would gladly pay for that.
I sincerely hope they restore some originally planned content that would've been added to the game if not for the looming release date weighing on everyone's minds during production.
In chapter 9, you get the feeling it was meant to be way longer after playing it a second time.
I also have reason to believe that
Perhaps Noctis and Luna even met briefly in Altissia before her death since after Luna finished her speech, she gave a reassuring nod towards Noctis, an action that makes more sense after having talked to him previously.
My line of reasoning is, after having not met him in person for so long, spotting him standing in the crowd would've illicited a more strong and surprised reaction from her instead of just a calm, familiar, and reassuring nod.
Call it intuition but I think they did cut a scene here. They looked at each other too calmly for that to be their first time meeting after all those years.
But it's as you say, content updates is very encouraging although I am keeping my expectations in check a little.
If they managed to turn around FF14 1.0, they can do so with this if the company gives the project sufficient support.
So, the new posts from Roberto Ferrari just added credibility to the recent 4chan leaks about the development troubles and cut content of FFXV, and the original Versus plot. Ferrari said how Umbra was supposed to have a human form and join the party at some point. This is exactly what the leak said 2 weeks ago! It's way too random to just have been guessed by someone, let's be real.
[only read the thread if you already finished FFXV]
Perhaps Noctis and Luna even met briefly in Altissia before her death since after Luna finished her speech, she gave a reassuring nod towards Noctis, an action that makes more sense after having talked to him previously.
My line of reasoning is, after having not met him in person for so long, spotting him standing in the crowd would've illicited a more strong and surprised reaction from her instead of just a calm, familiar, and reassuring nod.
Call it intuition but I think they did cut a scene here. They looked at each other too calmly for that to be their first time meeting after all those years.
The big CG scene near at the end of Ch. 9 is conditioned on that being Luna's only chance to talk to Noct before passing on. There are two other scenes where she's all, "If I can just talk to him once I'll be satisfied," too. Plus, in the scene where Luna gave her speech, Noct was in tears by the time Luna nodded to him, which makes a bit more sense if he thinks he might have missed his chance to speak with her before she forges the Covenant with Leviathan. (It's not like she didn't expect him to be there, in any case.)
It seems to me that the lack of normal interaction between them was entirely intentional and, in fact, thematically critical. Not having enough time with the people you care about is such a big thing in XV that they had Florence Welch write a song about it. =P
The big CG scene near at the end of Ch. 9 is conditioned on that being Luna's only chance to talk to Noct before passing on. There are two other scenes where she's all, "If I can just talk to him once I'll be satisfied," too. Plus, in the scene where Luna gave her speech, Noct was in tears by the time Luna nodded to him, which makes a bit more sense if he thinks he might have missed his chance to speak with her before she forges the Covenant with Leviathan. (It's not like she didn't expect him to be there, in any case.)
It seems to me that the lack of normal interaction between them was entirely intentional and, in fact, thematically critical. Not having enough time with the people you care about is such a big thing in XV that they had Florence Welch write a song about it. =P
So, the new posts from Roberto Ferrari just added credibility to the recent 4chan leaks about the development troubles and cut content of FFXV, and the original Versus plot. Ferrari said how Umbra was supposed to have a human form and join the party at some point. This is exactly what the leak said 2 weeks ago! It's way too random to just have been guessed by someone, let's be real.
[only read the thread if you already finished FFXV]
edit: about ferrari's messages, i translated all the comments i could find, it's really gives interesting insight about the creation/development of the characters.
01. Somnus
02. Valse di Fantastica
03. Veiled in Black
04. APOCALYPSIS NOCTIS
05. OMNIS LACRIMA
06. Sorrow Without Solace
07. NOCTIS
08. LUNA
09. Stand Your Ground
10. Starlit Waltz
01. Somnus
02. Valse di Fantastica
03. Veiled in Black
04. APOCALYPSIS NOCTIS
05. OMNIS LACRIMA
06. Sorrow Without Solace
07. NOCTIS
08. LUNA
09. Stand Your Ground
10. Starlit Waltz