I know of at least one person who was there and this was his take (take this for what it's worth, which isn't much) :
But, keep in mind, this is not a fan of the genre, it was based on seeing it, not playing it, and he probably thought the combat was like the first part of the demo trailer. I think it's likely he judged it too early, but the part about there being no compelling reason to explore the scenery echos a concern I have had ever since someone tried to gauge the size of the world. I think we should be prepared for a considerable amount of empty space in this game, which, BTW, I am totally OK with, but expect a lot of people screaming about this at the top of their fingertips about when the game is released.
Edit: please do not link this outside of this site.
From what I saw at an event that will remain carefully vague because I wasn't supposed to be there, it is bland boring oatmeal. The combat didn't feel good (I haven't tried the new demo yet) and environments I've seen are trying so hard to be "mostly realistic" (That part isn't secret, it's been that way since this was Versus XIII) that they lack character and any real reason to explore them. And what I've seen of the narrative is an enormous emoji shrug.
I think this game is going to be a commercial disappointment, especIally in Japan (and I think there are too many good competitors to distinguish it in other territories). It won't kill Square or anything, but I'm not sure that it won't kill mainline Final Fantasy. They should have cancelled it five years ago. Even if it's significantly better than I think it is, it's not good enough.
I think this game is going to be a commercial disappointment, especIally in Japan (and I think there are too many good competitors to distinguish it in other territories). It won't kill Square or anything, but I'm not sure that it won't kill mainline Final Fantasy. They should have cancelled it five years ago. Even if it's significantly better than I think it is, it's not good enough.
But, keep in mind, this is not a fan of the genre, it was based on seeing it, not playing it, and he probably thought the combat was like the first part of the demo trailer. I think it's likely he judged it too early, but the part about there being no compelling reason to explore the scenery echos a concern I have had ever since someone tried to gauge the size of the world. I think we should be prepared for a considerable amount of empty space in this game, which, BTW, I am totally OK with, but expect a lot of people screaming about this at the top of their fingertips about when the game is released.
Edit: please do not link this outside of this site.
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