Final Fantasy XV - General News Thread

Members see less ads - sign up now for free and join the community!

Crystal Power

Keyblade Master
Nov 29, 2013
712
243
United States
Hype alone is worthless if you can't utilize it to build upon it for the future. What if you brought all these newcomers to the series, yeah, but with the arguably worst-received FF, going by user reception, and now turn them off from the whole series because of their first bad taste. I don't think most will return for future FFs again after they were burned once. Now of course you always lose a certain percentage of people after every hyped game, for example FFVII was rumored to be the "most returned game ever" after millions of people only saw the epic action-packed trailers and didn't know it actually was a menu-driven RPG.

If SE had done effective marketing with a FF that also lived up to the hype they would have won a lot of new players who'd more likely stay for the next generations of the series, too. Even if FFXV will be well-received a lot of those who bought into FFXIII's hype and were disappointed are now lost as potential audience. Unless they can somehow manage to create a mega hype next year before release that can even convince those of giving FF another chance again. Let's hope they can get a lot of new fans on board for the franchise's future's sake!
Let's try to go through this being as less biased as possible.

Following reception and feedback, most people who enjoyed FF13, were 'new' to the series. The main people who disapprove it are shockingly the same people who begged for a FF7 remake, and wanted the series to go to it's roots. While when you look at it FF13 was far more traditional than FF11 or 12. The linearity is actually not new to the series, the only crime (lol) FF13 did there was it held the players hand through it. Offering a mini-map with arrows, auto-battle. I would recommend replaying the game and turning off the auto battle default, and press select to hide the mini map. Think of it as a "manual difficulty" change.

Going back to fans clamoring over wanting traditional, so they bash FF13 yet give galore to FF15 are very partisan. No matter how many fanfares, preludes, chocobos, FF15 at this point in regards to gameplay is no where near this series "Tradition". As for myself? I'm excited as heck for FF15 at the moment, and I love FF13 as well.

"worst-received FF" Is being taking out of context so badly here, did you not see the score on metacritic? http://www.metacritic.com/game/playstation-3/final-fantasy-xiii You nor I know if this is the worst received FF, random youtube posts with many likes and popular memes really don't mean nothing frankly. Even with metacritic we can get a better, and it's still subjective, however even if it is the lowest rated FF it's nowhere near a travesty to the series as the hate it gets, and the feedback was not even mixed, overall it was positive.

Look at series like Sonic, it has games that are huge flops and mediocre to insulting feedback. To think that people actually believe FF13 is the Sonic 06 or Sonic Boom of the FF series, I'm ashamed to say I can't fathom why. I mean dislike the game if you will, I don't fancy CoD at all, but if I were to say the series is a failure due to my own opinions, that's bias.

EDIT: This is actually way off topic. Apologies. I hope the post can stay.
 
Last edited:
Likes: Somber
Oct 19, 2013
410
617
Let's try to go through this being as less biased as possible.

Following reception and feedback, most people who enjoyed FF13, were 'new' to the series. The main people who disapprove it are shockingly the same people who begged for a FF7 remake, and wanted the series to go to it's roots. While when you look at it FF13 was far more traditional than FF11 or 12. The linearity is actually not new to the series, the only crime (lol) FF13 did there was it held the players hand through it. Offering a mini-map with arrows, auto-battle. I would recommend replaying the game and turning off the auto battle default, and press select to hide the mini map. Think of it as a "manual difficulty" change.

Going back to fans clamoring over wanting traditional, so they bash FF13 yet give galore to FF15 are very partisan. No matter how many fanfares, preludes, chocobos, FF15 at this point in regards to gameplay is no where near this series "Tradition". As for myself? I'm excited as heck for FF15 at the moment, and I love FF13 as well.

"worst-received FF" Is being taking out of context so badly here, did you not see the score on metacritic? http://www.metacritic.com/game/playstation-3/final-fantasy-xiii You nor I know if this is the worst received FF, random youtube posts with many likes and popular memes really don't mean nothing frankly. Even with metacritic we can get a better, and it's still subjective, however even if it is the lowest rated FF it's nowhere near a travesty to the series as the hate it gets, and the feedback was not even mixed, overall it was positive.

Look at series like Sonic, it has games that are huge flops and mediocre to insulting feedback. To think that people actually believe FF13 is the Sonic 06 or Sonic Boom of the FF series, I'm ashamed to say I can't fathom why. I mean dislike the game if you will, I don't fancy CoD at all, but if I were to say the series is a failure due to my own opinions, that's bias.

EDIT: This is actually way off topic. Apologies. I hope the post can stay.
The funny thing is I quite enjoyed the whole FFXIII-saga, with LR being my favorite and the most fun I had with a JRPG in a long time. BUT I deliberately lowered my expectations to basically zero so I could enjoy them and that is not what I should have to do with a (mainline) Final Fantasy game. When I played FFXIII-2 and LR I had absolutly no emotional attachement to anything happening story-wise and I just played them for the gameplay and the amazing music. The writing was atrocious with the most unnecessarily convoluted, retconning and incoherent stories. To be fair, I enjoyed some of the characters' background stories, like Kaius/Yeul's or Noel's, which had a somehow pretty unusual melancholy to them if you break them down to the basic human elements and ignore the convoluted, eso-metaphysical non-sense around it. Btw, LR has the best battle-system in the series, IMO.

I'm not a blind FFXIII hater, but nobody can deny that it had its fair share of problems and big flaws game design-wise. The developers basically admitted they had no vision for years during development and rushed it in the end. I specifically said "user reception" and FFXIII has the lowest of the mainline FFs on Metacritic (AFAIK - only checked the modern FFs since FFVII). On the other hand, maybe I shouldn't use Metacritic as an argument, anyway. Some of my recent faves have low scores (LR and Deadly Premonition). So sorry for that.

Thing is, it's still very polarizing and - if warranted or not - has tarnished the brand in the eyes of young, modern gamers whose only exposure to the FF series is hearing how FFXIII sucks on all comment sections and message boards whenever FF is mentioned. Many of those youths had no new mainline (singleplayer) FF since FFXIII to play themselves yet (it'll be over 6 years when FFXV comes out!) and most likely don't even know that all mainline games are totally independent story- and gameplay-wise, so the whole franchise has this negative connotation for them.
Who knows, maybe one really good, well-received FF (from press and users) is enough to get many new and old fans on board. We'll see next year when FFXV releases!

Oh and regarding your statement about FFXV not being "traditional": gameplay alone is not what makes FF. What people remember and cherish the most about their favorite FFs is the unique art-style and unusual mix of settings, the epic world-spanning plots, the dramatic stories, the beautiful music etc. FFXV seems to have pretty much all of those elements too if it hopefully delivers on those premises. The only thing that's really "non-traditional" is the battle-system, anything else is 100% FF in my eyes, which is hard to define anyway, as outside of certain superficial tropes (Chocobos, Cid, fanfares etc.) the only constant of the series is "change and reinvention".
 

Noctis_Caelum

Chocobo Knight
Jul 15, 2014
214
285
The funny thing is I quite enjoyed the whole FFXIII-saga, with LR being my favorite and the most fun I had with a JRPG in a long time. BUT I deliberately lowered my expectations to basically zero so I could enjoy them and that is not what I should have to do with a (mainline) Final Fantasy game. When I played FFXIII-2 and LR I had absolutly no emotional attachement to anything happening story-wise and I just played them for the gameplay and the amazing music. The writing was atrocious with the most unnecessarily convoluted, retconning and incoherent stories. To be fair, I enjoyed some of the characters' background stories, like Kaius/Yeul's or Noel's, which had a somehow pretty unusual melancholy to them if you break them down to the basic human elements and ignore the convoluted, eso-metaphysical non-sense around it. Btw, LR has the best battle-system in the series, IMO.
Totally agree with you.
LR has the best battle-system, after X-2.
As I played the XIII saga, I expected almost nothing and the gameplay was fun, also some characters like Lightning in XIII, Caius, Fang and some others were good and interesting.

I only really hope that XV will have a lot more gameplay elements beside the magic-system and the aerial combo to be more fun.
I have the demo, but I don't have a PS4 yet. But I watched many gameplay videos and the improvements from 1.0 to 2.0 are really good and also the new elements, which were included.
 
Oct 19, 2013
410
617
I just don't see LR's battle system being good. I thought it was repetitive imo. The Paradigm Shift battle system had more depth and experimentations to do. Plus the feeling of switching roles multiple times within the same minute made gave me an awesome feeling and it just made the fights a lot more fast paced.

Granted, for X-2, it had it's traditional ATB system with it's unique elements in it. I don't know if it's fair to compare it to LR's battle system seeing as how it's built much differently to X-2's but yeah that's what I think.
Did you do all sidequests? Some of those bosses were super challenging. Setting up the right Schemata and Abilities to even stand a chance against some of them was so fun. Rarely felt that involved gameplay-wise in other FFs. I suppose trying to do all sidequests in the first run made the whole game feel tenser and more challenging to me, as every small battle could be costing you that one hour you needed to finish all those time-sensitive in time so that you won't have to wait another day. Managing all the quests and event was nerve-wracking at times but also was pretty satisfying. Having only a limited number of healing items added to the tension, too. Felt like FF: Dark Souls a bit.
Also, you have to change between the three Schemata as much and as quickly as between Paradigms in FFXIII. I don't see the difference. It's just changing costumes instead of roles.

You know, I even found some of the sidequests quite charming. The game didn't take itself too serious. If you ignore the jank it has some fun moments. If this didn't have the FFXIII branding, I think it would have been a small cult classic. Could have been a Valkyrie Profile game with all those Norse themes, soul-collecting and the similar battle-system.

Oh, and btw: people aren't comparing FFX-2 and LR. Just saying that those two have the best battle-systems.
 

Crystal Power

Keyblade Master
Nov 29, 2013
712
243
United States
The funny thing is I quite enjoyed the whole FFXIII-saga, with LR being my favorite and the most fun I had with a JRPG in a long time. BUT I deliberately lowered my expectations to basically zero so I could enjoy them and that is not what I should have to do with a (mainline) Final Fantasy game. When I played FFXIII-2 and LR I had absolutly no emotional attachement to anything happening story-wise and I just played them for the gameplay and the amazing music. The writing was atrocious with the most unnecessarily convoluted, retconning and incoherent stories. To be fair, I enjoyed some of the characters' background stories, like Kaius/Yeul's or Noel's, which had a somehow pretty unusual melancholy to them if you break them down to the basic human elements and ignore the convoluted, eso-metaphysical non-sense around it. Btw, LR has the best battle-system in the series, IMO.

I'm not a blind FFXIII hater, but nobody can deny that it had its fair share of problems and big flaws game design-wise. The developers basically admitted they had no vision for years during development and rushed it in the end. I specifically said "user reception" and FFXIII has the lowest of the mainline FFs on Metacritic (AFAIK - only checked the modern FFs since FFVII). On the other hand, maybe I shouldn't use Metacritic as an argument, anyway. Some of my recent faves have low scores (LR and Deadly Premonition). So sorry for that.

Thing is, it's still very polarizing and - if warranted or not - has tarnished the brand in the eyes of young, modern gamers whose only exposure to the FF series is hearing how FFXIII sucks on all comment sections and message boards whenever FF is mentioned. Many of those youths had no new mainline (singleplayer) FF since FFXIII to play themselves yet (it'll be over 6 years when FFXV comes out!) and most likely don't even know that all mainline games are totally independent story- and gameplay-wise, so the whole franchise has this negative connotation for them.
Who knows, maybe one really good, well-received FF (from press and users) is enough to get many new and old fans on board. We'll see next year when FFXV releases!

Oh and regarding your statement about FFXV not being "traditional": gameplay alone is not what makes FF. What people remember and cherish the most about their favorite FFs is the unique art-style and unusual mix of settings, the epic world-spanning plots, the dramatic stories, the beautiful music etc. FFXV seems to have pretty much all of those elements too if it hopefully delivers on those premises. The only thing that's really "non-traditional" is the battle-system, anything else is 100% FF in my eyes, which is hard to define anyway, as outside of certain superficial tropes (Chocobos, Cid, fanfares etc.) the only constant of the series is "change and reinvention".
This is all subjective. When it's debated highly that FF12 has the worse story in the series, and the first entry FFI was pretty blunt and to the point. So not sure why anyone will base the series on story, either way its all opinionated.

If that confirms the game was a disaster then fasten your seat belts, because FFXV did not have a vision for years either as Tabata confirms "Also the situation with FFXV is very unique and I have learned one thing from this experience: when you release information about a game very early, as it was the case with Versus XIII which is a game that never really took shape, how the information is viewed by the world is very different to what we think." http://www.finaland.com/?rub=site&page=news&id=5516

Metacrtictic feedback on FF13 is very favorable, as you said it is funny "I quite enjoyed the whole FFXIII-saga, with LR being my favorite and the most fun I had with a JRPG in a long time". So I'm not sure what we are debating very much, I'll say that LR obvious receive lower feedback it is not well received. But it is a spin-off. Do you not see the feedback of Dirge of Cerberus:FF7: 57 and 6.8 userscore. It was a spin-off.

It makes sense as LR deviated from what people enjoyed in FF13 and FF13-2, the battle system etc.

Polarizing? To much hyperbole here. Because random people post memes and trash a game with overall positive feedback? We won't include LR, as if that's the case, everyone would be gone after DoC and All the Bravest. If you travel the internet at places (narrow minded) you'd would think that Disney's Frozen is the devil.

And the thing is, the internet is recently becoming more common in average households, now you get this huge melting pot of opinions and people. But I would love to see how things would look if internet usage was as strong it is today back in past releases in the series.

Oh thank you, this statement alone just totally made yours and anyone complaint on any mainline title irrelevant. All things you mention, unique art-style, epic worlds, stories, beautiful music. Is all very subjective, so you can't say FF13, FF7, FF15, FF8, and so on and on is polarizing to the seres as the series is not made on "gameplay alone" (Your words) and all beyond that is very subjective, but I'd say all mainline FF's have the art, story, and music I love, I suppose that's why I enjoy them all. :p