This interview was conducted at Paris Games Week by the French website Gameblog.fr and published on October 31, 2014. Of course, the interview is all in French, so most English speakers never noticed it. However, some revealing info was shared by Tabata in this interview, so I've decided to draw attention to it.
The below excerpt stood out to me most, as it indicates FFXVI is already in full swing with a director already assigned to the project (most likely, Hiroyuki Ito). It also indicates FFXVI will have an evolved ATB system.
I've translated this excerpt from the French original with some editing to improve readability:
From the sounds of things, I think that FFXV will be Tabata's first and only mainline FF as director. After it releases, himself and his team will begin to focus on the "Final Fantasy Type" sub-series. Tabata has already stated multiple times that he wants his next project after FFXV to be FF Type-1 and that he already has ideas for the scenario and gameplay.
This leads me to believe that FFXVI is already well underway and is being developed to be the game that shapes the direction of all future FF games. FFXV is a decoy and being presented to us as the next mainline FF, but Square Enix know it really is just VersusXIII now running in Luminous Studio. They therefore have something far more grand and ambitious cooking in the oven, and FFXV is their way of buying more time.
All things considered, FFXV seems like a game that was given a new team (Type-0 team) and engine (Luminous Studio) so it could be salvaged from Tetsuya Nomura's development hell. After Tabata finally gets the game out the door, the FFXV team (Type-0 team) will immediately begin focusing on making Type-1. FFXVI, which has possibly been in secret development for almost 7 years, will finally be given the limelight and show the future direction of both ATB and the mainline FF series in general.
The below excerpt stood out to me most, as it indicates FFXVI is already in full swing with a director already assigned to the project (most likely, Hiroyuki Ito). It also indicates FFXVI will have an evolved ATB system.
I've translated this excerpt from the French original with some editing to improve readability:
Q: Final Fantasy Type-0 is an A-RPG, as is the future Final Fantasy XV. It has now been several years since the Final Fantasy series began using this style of gameplay. Should we draw a line under the turn-based battle system?
Tabata: No, I think we will still see future games based on turn-based gameplay. It [Final Fantasy XV being real-time action] is not choosing a direction for the whole series; no big decision like that was taken. It is about making decisions for one game at a time.
This brings us back to what we were talking earlier about my personal desire to create more realistic experiences including gameplay. We [the Final Fantasy XV team when I took over] first designed a battle system based on the ATB, but I had not thought about how we could make it more modern and realistic and what it could look like. That's why we finally decided to move away from it because it just does not suit. But I'm sure another director wants to work on making a new [mainline Final Fantasy] title with ATB or a battle system based choosing commands from an interface and bring it in a new, modern direction.
There are undoubtedly people [in Square Enix] who want to do this [with ATB and turn-based], however, there's no decision been made with regards to [mainline Final Fantasy] games based on real-time action.
Tabata: No, I think we will still see future games based on turn-based gameplay. It [Final Fantasy XV being real-time action] is not choosing a direction for the whole series; no big decision like that was taken. It is about making decisions for one game at a time.
This brings us back to what we were talking earlier about my personal desire to create more realistic experiences including gameplay. We [the Final Fantasy XV team when I took over] first designed a battle system based on the ATB, but I had not thought about how we could make it more modern and realistic and what it could look like. That's why we finally decided to move away from it because it just does not suit. But I'm sure another director wants to work on making a new [mainline Final Fantasy] title with ATB or a battle system based choosing commands from an interface and bring it in a new, modern direction.
There are undoubtedly people [in Square Enix] who want to do this [with ATB and turn-based], however, there's no decision been made with regards to [mainline Final Fantasy] games based on real-time action.
This leads me to believe that FFXVI is already well underway and is being developed to be the game that shapes the direction of all future FF games. FFXV is a decoy and being presented to us as the next mainline FF, but Square Enix know it really is just VersusXIII now running in Luminous Studio. They therefore have something far more grand and ambitious cooking in the oven, and FFXV is their way of buying more time.
All things considered, FFXV seems like a game that was given a new team (Type-0 team) and engine (Luminous Studio) so it could be salvaged from Tetsuya Nomura's development hell. After Tabata finally gets the game out the door, the FFXV team (Type-0 team) will immediately begin focusing on making Type-1. FFXVI, which has possibly been in secret development for almost 7 years, will finally be given the limelight and show the future direction of both ATB and the mainline FF series in general.
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