http://www.novacrystallis.com/2014/09/final-fantasy-xv-is-50-60-percent-complete/
Final Fantasy XV is around half-way done, said Hajime Tabata in a new interview with GameInformer Magazine. “We kind of started from the beginning of the game, so the first part is more complete than the others.”
Square Enix will be releasing a demo some time next year in order to let fans know that yes, the game is still coming. Not everything in the game will be “open world.” Tabata explains that it is vast and you’ll be able to freely explore with encounters seamlessly integrated into the game world.
When asked about release timing for the final game, Tabata noted, “During the “Versus era” – though it might be weird to refer to it that way – we weren’t able to reveal any information on release timing because that was a project in which we had to overcome so many different problems that arose. Unfortunately, while we were trying to work through the issues, the timing never matched. But about two years ago, when I officially joined the project, we did a pretty major directional change when we decided not to go with the previous generation. I also had to talk with Nomura-san about the direction FF XV is going to take. Unfortunately, it’s still going to take a while, but I’m hoping people will reset their timers from when I joined the team and restart the count from there.”
Tabata also plans to take caution when adding in classic Final Fantasy elements. “I have to think about how it applies to the setting of the particular Final Fantasy numbered title, and make sure that it’s there because it’s necessary. In Episode Duscae, there is a sort of surprise element incorporated toward the end.”
Final Fantasy XV is around half-way done, said Hajime Tabata in a new interview with GameInformer Magazine. “We kind of started from the beginning of the game, so the first part is more complete than the others.”
Square Enix will be releasing a demo some time next year in order to let fans know that yes, the game is still coming. Not everything in the game will be “open world.” Tabata explains that it is vast and you’ll be able to freely explore with encounters seamlessly integrated into the game world.
When asked about release timing for the final game, Tabata noted, “During the “Versus era” – though it might be weird to refer to it that way – we weren’t able to reveal any information on release timing because that was a project in which we had to overcome so many different problems that arose. Unfortunately, while we were trying to work through the issues, the timing never matched. But about two years ago, when I officially joined the project, we did a pretty major directional change when we decided not to go with the previous generation. I also had to talk with Nomura-san about the direction FF XV is going to take. Unfortunately, it’s still going to take a while, but I’m hoping people will reset their timers from when I joined the team and restart the count from there.”
Tabata also plans to take caution when adding in classic Final Fantasy elements. “I have to think about how it applies to the setting of the particular Final Fantasy numbered title, and make sure that it’s there because it’s necessary. In Episode Duscae, there is a sort of surprise element incorporated toward the end.”