For as long as the series has been, Final Fantasy has always been a turn-based JRPG. It's a law that seemed set in stone alongside improbably sized weapons and protagonists with a lot of product in their hair. Spinoffs and sequels can do what they like. We've even had two numbered titles that were MMOs rather than the usual single-player experience. But the core titles, the ones that weave the massive character-driven stories, have without fail been turn-based.
Then, suddenly, Final Fantasy Versus XIII was rerevealed as Final Fantasy XV, and a tradition as old as the legendary series was done away with just like that. No ATB bar, no taking turns, no selecting your next move as your enemy waits patiently. Your characters run freely on the field, slicing and dicing their foes in a manner more commonly seen in hack and slash games than in what we've come to expect from Final Fantasy. There's no denying that it's a massive departure from tradition, and that by simply being an action RPG rather than a turn-based RPG XV will play like a completely different game from any Final Fantasy before it.
How fans will take this remains to be seen. I myself have seen reactions ranging from relief and joy to uncertainty to naked outrage. I thought, where better to find the honest reactions of others than here in the forum of one of the most earnest Final Fantasy fan communities I have ever come across? So please, tell me, how does this sudden change make you feel? Is it something you've been wishing for, something you've been dreading? Do you think Final Fantasy should have stayed true to its roots, or do you think it needed a bold new direction?
For my part, I have always been a massive fan of the Kingdom Hearts games. In particular, their battle system is one of the freshest and most plain fun systems I have ever seen incorporated into a JRPG. It's fast, it's satisfying, and I think giving a core Final Fantasy title this system, with all the money and polish that will come along with it, is one of the best decisions that SE has ever made. The visual grandeur, the Advent Children-like battles this could allow XV to achieve, are just staggering ideas to me. In a turn-based system you would be hard pressed to find something like the Leviathan fight in the re-reveal trailer, and in my humble opinion battles of this epic level and scale are how Final Fantasy will make its mark as a series in this next generation.
That said, to see the turn-based Final Fantasy go the way of the dinosaurs would make me incredibly sad. I don't think that turn-based combat has no place in this bold new generation, and I don't think it has no place in a core Final Fantasy. While I don't think they should limit themselves by saying Final Fantasy has to be turn-based, neither should they limit themselves by saying Final Fantasy can no longer be turn-based. It is the original heart and soul of Final Fantasy, and almost every fan who fell in love with the series fell in love with a turn-based JRPG.
How about you? What do you think of all this?
Then, suddenly, Final Fantasy Versus XIII was rerevealed as Final Fantasy XV, and a tradition as old as the legendary series was done away with just like that. No ATB bar, no taking turns, no selecting your next move as your enemy waits patiently. Your characters run freely on the field, slicing and dicing their foes in a manner more commonly seen in hack and slash games than in what we've come to expect from Final Fantasy. There's no denying that it's a massive departure from tradition, and that by simply being an action RPG rather than a turn-based RPG XV will play like a completely different game from any Final Fantasy before it.
How fans will take this remains to be seen. I myself have seen reactions ranging from relief and joy to uncertainty to naked outrage. I thought, where better to find the honest reactions of others than here in the forum of one of the most earnest Final Fantasy fan communities I have ever come across? So please, tell me, how does this sudden change make you feel? Is it something you've been wishing for, something you've been dreading? Do you think Final Fantasy should have stayed true to its roots, or do you think it needed a bold new direction?
For my part, I have always been a massive fan of the Kingdom Hearts games. In particular, their battle system is one of the freshest and most plain fun systems I have ever seen incorporated into a JRPG. It's fast, it's satisfying, and I think giving a core Final Fantasy title this system, with all the money and polish that will come along with it, is one of the best decisions that SE has ever made. The visual grandeur, the Advent Children-like battles this could allow XV to achieve, are just staggering ideas to me. In a turn-based system you would be hard pressed to find something like the Leviathan fight in the re-reveal trailer, and in my humble opinion battles of this epic level and scale are how Final Fantasy will make its mark as a series in this next generation.
That said, to see the turn-based Final Fantasy go the way of the dinosaurs would make me incredibly sad. I don't think that turn-based combat has no place in this bold new generation, and I don't think it has no place in a core Final Fantasy. While I don't think they should limit themselves by saying Final Fantasy has to be turn-based, neither should they limit themselves by saying Final Fantasy can no longer be turn-based. It is the original heart and soul of Final Fantasy, and almost every fan who fell in love with the series fell in love with a turn-based JRPG.
How about you? What do you think of all this?