It's not really that negative [EDIT: lol, oops, you said that yourself] besides the same concerns about the story feeling unexplained. He loved the small moments, the road-trip feeling, set-pieces etc. as much as the Polygon one:
It's an interesting set-up, but these relationships are barely explored in Final Fantasy 15's opening chapters.
[...]
Without these two important bits of media (
which are, admittedly, both good and worth watching), you're effectively thrown into the middle of a story that's nearing the end of its first act and are expected to absorb everything
in media res, and Final Fantasy 15 isn't doing a great job so far of getting everyone up to speed.
Where Final Fantasy 15's story is winning me over, though, is in its moment-to-moment scenarios and side quests, and there are some truly impressive set-pieces within those opening chapters.
[...]
As much as the combat and those big set-pieces are Final Fantasy 15’s more impressive draw, it's the small moments that I cherished the most.
[...]
It's a deeply strange juxtaposition, and having those grounded moments where you get lost in the routine of everyday life in a world where a giant freaking crystal meteor just hangs out in the middle of a big open valley makes it all the more intoxicating.
[...]
I'm not sure how (or even if) Final Fantasy 15's later chapters will attempt to fix the issues I have with its story, but even if it doesn't, I've enjoyed my time exploring its strange world and experiencing what it has to offer, and I can't wait to see where it goes next.